Garrett is working on fire rate and firepower FOR SniperAccuracy
ME:
A-Commando(Our Next Game): I am working on A-Commando
It will be the first game of its type.
The main thing that will make A-commando different is it will be a 2D FPS.
The difference is there will be tons of new features as an FPS.
You can do the typical jump on the box with your hands shown, typical sprint.
One of the good things is while you sprint, you can throw a knife at the enemy's head.
It will have similar features to Battlefield Heroes(In association with copyright issues and mainly "Disputes" of the EA Policy, I take no claim in being associated with EA, and I am not claiming that I will use any form of theft, piracy, or unauthorized use).
It will include a leveling system much like Sniper Accuracy, with skills you can gain while you level.
Currently Working On:
-Sprites, Materials, and Particles(To help prevent cheating by the player as a result of seeing through walls). In other words, I am trying to make every file hosted from online, so that the player does not find a cheat with an injector or simply manipulating the files in the folder.